Datamoshing in TouchDesigner – Part #2

Datamoshing in TouchDesigner – Part #2

Datamoshing is a super fun effect to build and has been increasingly finding more creative usages both in real-time and rendered media. In part #1 of this series, we covered the high level implementation approach. Now it’s time to dive into TouchDesigner and start building our datamoshing component! Read part #1 There have been a…

Extending Video Signals

Extending Video Signals

It’s all too common that you arrive to your installation or gig, setup your computer, and realize the video signal drop is 50 meters away. This usually becomes a bit of an annoying sticking point where you have to pack everything up and move it to a usually inconvenient spot, setup your rig again, and…

Nvidia Broadcast App For Installations

Nvidia Broadcast App For Installations

If you told me a few years ago that you could get a real-time background subtraction with no special camera hardware and it can work just about anywhere, I’d be pretty skeptical. While not perfect by any stretch, Nvidia’s new machine-learning driven background removal is pretty fantastic. In TouchDesigner, we have native access to the…