Pixel Packing with TouchDesigner, openFrameworks, Processing

Pixel Packing with TouchDesigner, openFrameworks, Processing

What is pixel packing? There are many strange terms in interactive media and pixel packing probably takes the cake for me. Pixel packing is a technique for taking data values and transferring them into pixel values in an image or frame of a video. Imagine a switchboard of LEDs flickering as 0s and 1s…but turned…

How to get a broader interactive perspective

How to get a broader interactive perspective

Is my interactive perspective small? I’ve had the pleasure of working with a large number of talented individuals lately on some new ventures. The projects range from new forms of public transportation, new space economy verticals, new bank models, and more. These things would never have traditionally been on my radar, and even if they…

Interactive Development with Purpose

Interactive Development with Purpose

A higher level of interactive development It’s easy to just do things. I know from experience as someone who learned by doing. People are always telling you to just experiment with interactive development and try things. Nike says “Just do it.” We’re cultivating a culture around thinking after doing. We call it “iteration.” There’s merit…

Architecture of Large Interactive Installations

Architecture of Large Interactive Installations

Strategies for large interactive installations Large interactive installations are a volatile medium. You may work on two projects back to back and have completely different technology scales to deal with. One installation may direct the whole budget towards 100 HD screens and one computer while the other may direct the budget to a single screen and a farm…

Think like a GPU

Think like a GPU

Why should you think like a GPU? Processing power is everything in the world of graphics programming, interactive media, and real time media. The more processing power you have, the more content you can generate in real time. The increase in hardware processing capability combined with the decrease in hardware costs has aided in making immersive…