R&D vs Spin-offs in Immersive Design

R&D vs Spin-offs in Immersive Design

All R&D, no spin-offs R&D has a great way of embedding one thing in another, in another, then turning it into something completely unexpected. Sometimes these combinations and embeddings don’t last the test of time, like calculator watches: Other combinations of things have become the norm and we don’t really remember the before times, like when…

BootSequence or get out

BootSequence or get out

BootSequence greater than sleep Over the last few weeks, Oriol Gasquez, and myself put together prototypes for a new SaaS (software as a service) we call BootSequence. It’s a useful tool that lets you build project infrastructure in a few clicks. What’s project infrastructure? Shared Google Calendars, projects on Asana, Dropbox/Google Drive shared folders, Trello boards,…

How to make something unique? Generative Design

How to make something unique? Generative Design

Generative design in use Book publisher, Penguin, on the relaunch of Richard Dawkin’s classic books Climbing Mount Improbable, The Blind Watchmaker, and Unweaving The Rainbow, came to an interesting question. In their own words: How do you create fresh covers for books that are already hugely popular? Their answer was the same that was found by a lot…

Why I can’t stand “creative technologists”
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Why I can’t stand “creative technologists”

Reading some article triggered me to finally write what I’ve been saying for years: I’m not a creative technologist I’ve always been adamant that I’m not a creative technologist. My business cards said CEO at one point, then Founder cause it was a bit more casual, then Technical Director as things expanded, but never never never…

05 – Screens and Intro to Video Hardware

05 – Screens and Intro to Video Hardware

Introduction With all the overviews out of the way, we now begin the full block of posts on Technical Implementation and Design. This will introduce the whole section. Then a small introduction about Video hardware specifically, then we dig into screens. So… How do different hardware elements fit into the space? What kinds of technical hardware…

04 – Technical Implementation and Design

04 – Technical Implementation and Design

What is Technical Implementation and Design? In the overarching analogy, Technical Implementation and Design function as the delivery methods and mediums of our essay. It seeks to integrate the paragraphs, phrases, and stories created with Immersive Design, into a beautiful piece, installation, or moment. In the introduction, we referenced the idea that Technical Design and…

03 – Immersive Design

03 – Immersive Design

What is Immersive Design? In the overarching analogy, immersive design functions as the phrases and paragraphs of our essay. Using the building blocks of Immersive Technology, we begin to tell our stories and communicate our ideas using different elements of Immersive Design. Consider trying to express a feeling about nature in a short phrase. What phrase…

02 – Interactive Technology

02 – Interactive Technology

What is Interactive Technology? I always thought this was a straightforward question with a straightforward answer, but asking more and more people “What is interactive technology?” will get you more and more varied responses. In the overarching analogy mentioned in post 01, Interactive Technology functions as letters and singular words. They are the building blocks…