What happened to Kinect? And, what is Orbbec?
| |

What happened to Kinect? And, what is Orbbec?

Greetings, immersive developers! Today, we turn our attention to the landscape of motion sensing technology! Taking a look at the journey from Microsoft’s Kinect to the rise of Orbbec. Initially a game-changer in the gaming world, Kinect expanded its influence across various fields, only to eventually step back as technology progressed. Now, Orbbec is stepping…

A.I. Upscaling in Immersive Media

A.I. Upscaling in Immersive Media

The integration of artificial intelligence in digital media creation has, undoubtedly, introduced a new era of image and video enhancement. Today’s blog post centers on the NVIDIA AI universe, including the Upscaler TOP, a key operator in TouchDesigner for improving visual quality through AI scaling. Beyond the confines of TouchDesigner, we will also examine how…

Updated ZED Camera Features in TouchDesigner
|

Updated ZED Camera Features in TouchDesigner

Greetings, TouchDesigner developers! As the year draws to a close, we’re excited to dive into the world of ZED cameras and their integration with the latest TouchDesigner update. This post will explore the key new features of ZED cameras and how they can be implemented in our TouchDesigner workflow. Lastly, we will offer inspiring examples…

TouchDesigner and Bitwig integration through TDBitwig
|

TouchDesigner and Bitwig integration through TDBitwig

Greetings, TouchDesigner developers! In the ever-evolving landscapes of virtual production, digital art and music production, the fusion of audiovisual elements keeps opening new realms of creative possibilities. One of the latest additions to our creative arsenal is Bitwig and its seamless integration with our beloved software: TouchDesigner. Consequently, in today’s blog post we’ll be taking…

What is a Data Science and Machine Learning bootcamp like?
|

What is a Data Science and Machine Learning bootcamp like?

Greetings, TouchDesigner developers! It’s been a couple of weeks since my last article, and I’m thrilled to be back! Today, we’ll delve into my experiences and insights from recently completing a Data Science and Machine Learning bootcamp. We’ll explore the structure, commitment, and expectations of such a program. For those considering a similar journey, I…

Unreal Engine 5.2 Overview for Immersive Design

Unreal Engine 5.2 Overview for Immersive Design

Greetings, TouchDesigner developers! In today’s blog we’ll be having a look at the latest release of Unreal Engine, focusing on novel and improved features that influence immersive and interactive design, and highlighting their potential impact on your projects. If immersive design within Unreal Engine is a topic of your interest then, this overview is tailored…

3D Flight Scene in TouchDesigner
|

3D Flight Scene in TouchDesigner

Greetings, TouchDesigner developers! In today’s article, we’ll be going over the build of a 3D flight scene. This will be an opportunity for beginners to brush up on their instancing skills, as well as getting in touch with generative coloring methods for our scene. Instancing is a powerful technique that can bring your 3D scenes…

CHOP to SOP operator in TouchDesigner
|

CHOP to SOP operator in TouchDesigner

Greetings, developers! In today’s article we will explore the ‘CHOP to’ SOP operator in TouchDesigner, and showcase its capabilities with a set of basic examples. This is an operator that can provide immediate engaging results but is often overlooked. Let’s change that! CHOP to SOP The ‘CHOP to’ SOP operator offers the ability to convert…

Effortless TouchDesigner Techniques For Quick Content Creation

Effortless TouchDesigner Techniques For Quick Content Creation

Greetings, TouchDesigner developers! In today’s post we will be going over some simple techniques that can help out when looking to create background and content visuals. These can be especially useful when running against the clock, and despite being “simple” networks the results can be quite charming. Let’s get to it! Origin The projects we…