Collaborative World Building in Unreal Engine with Multi-User Editing

Collaborative World Building in Unreal Engine with Multi-User Editing

This week’s Unreal Engine post focuses on a feature that is unusually not a shiny new addition from the release of Unreal Engine 5. It was actually introduced way back at the 2018 edition of SIGGRAPH! The feature in question? Multi-User Editing. Multi-User Editing allows multiple users to collaborate on building Levels and creating Assets…

Unreal Engine Cloud Workflows with Containers
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Unreal Engine Cloud Workflows with Containers

With the in-development support for containers and container image in Unreal Engine, developers are entering a new realm of possibilities for cloud deployments and workflows. This will remove a ton of burden and overhead from cloud deployments, making them more accessible to artists who aren’t familiar with the ins and outs of cloud automation technologies…

A Look at Procedural Content Generation in Unreal Engine

A Look at Procedural Content Generation in Unreal Engine

The Procedural Content Generation framework is one of the exciting recent additions to Unreal Engine. Introduced with version 5.2 in May of this year, it provides a robust tool set for procedurally generating content in Unreal Engine without the need for any additional software or plugins. In practice, it can be used for a wide…

Unreal Engine 5.2 Overview for Immersive Design

Unreal Engine 5.2 Overview for Immersive Design

Greetings, TouchDesigner developers! In today’s blog we’ll be having a look at the latest release of Unreal Engine, focusing on novel and improved features that influence immersive and interactive design, and highlighting their potential impact on your projects. If immersive design within Unreal Engine is a topic of your interest then, this overview is tailored…

Unreal Engine Procedural Content Generation for Immersive Installations

Unreal Engine Procedural Content Generation for Immersive Installations

With the release of Unreal Engine 5.2 earlier this year, Epic Games introduced a number of exciting new features including the Procedural Content Generation framework. Sounds exciting, huh? This new addition allows for procedural generation of content and tools, which can greatly range in complexity — examples range from realistic organic vegetation to dense cityscapes…

Unreal Immersive Media Tools and Integrations
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Unreal Immersive Media Tools and Integrations

In today’s rapidly evolving multimedia landscape, Unreal Engine has carved a unique niche with its wide array of tools and features. The wide range of Unreal Immersive Media tools available has transformed how far we can push the software in the realm of Immersive Design. In this article, we’ll dive deep into various communication protocols…

Awesome Unreal Engine Resources For Immersive Artists and Developers
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Awesome Unreal Engine Resources For Immersive Artists and Developers

Over the past several years, Unreal Engine has become a big name in the interactive and immersive industry. Although originally developed for creating video games, it’s now seeing adoption in fields like broadcast, live events, and virtual production for its high quality real-time rendering capabilities, flexibility, and low barrier to entry (among other features). This…